Self described as
It was a long time ago that this game was recommended to us. Unfortunately, somewhere along the line it got lost and was never heard from again. By sheer amazing coincidence, something unrelated brought the game forward and here it is!
You are in control of some flying teeter-totter/see-saw type device, and as things fall down, you collect them. Balancing objects on one side will invariably weigh it down, as such it is up to you to build twin towers of equal size without tipping either one over.
When the required height is met for both towers, capping stones are sent down. These need to be on both sides and are only then considered complete. The following level will have the bar set higher, and often with additional objects thrown in. Coins can be (carefully) collected for bonus points, bombs are thrown into the mix and on later levels, really heavy things. These weigh a ton and most often destroy the tower - though bonus points aplenty if you can keep one or more on.
And that's how Twin Tower is played. Its simple, or very complex, depending on how you decide to play. I thought it was incredibly fun the first time around and am extremely glad to have rediscovered it. Please enjoy... Twin Tower.
Building a tower using falling bricks would be nice, but the game offers far less than that.
The bricks behave unnaturally, they don't collide with each other and they "disappear" if you don't make them land the way the game "wants".
Just toying with the balance can be fun for only a couple of minutes.
If you don't try the game, you aren't missing much.