Essentially just a simple DX-Ball clone, Jumper-Ball Next does not require jumping.
Take the graphics and sounds from one game then take the music from another game. Shake it all up for a while and open the lid. Do you have a game? Basically, yes you do... but it's cheating.
Never-the-less, Jumper-Ball Next has proudly done exactly that. With its graphics it claims are from two DX-Ball games and its sounds from early-nineties platform game Jazz Jackrabbit, it essentially is trying to piggyback on the success of either of those games. Unfortunately it doesn't try very hard.
Although it does - through no fault of its own - look pretty, it plays very slow and the bonuses fall few and far between. When they do fall, its hard not to collect them, even the shrink-paddle, just for a bit of variety. I don't know how many levels there are, but its easy to make leaps of ten levels or more without losing a ball.
Slow, uninspired and fairly dry throughout, Jumper-Ball Next can be played and possibly enjoyed, but it will sit on the pile at the end of the day with the rest of the lacklustre Breakout clones around. At least give it a try before the owners of the material used in the game find out.